“The surest way forward is usually a plain approach done with close attention to detail.”— Frank Chimero, frankchimero.com
“I asked Jesus to fix me, and when he did not answer I befriended silence in the hopes that my sin would burn.”— Lee Mokobe, ted.com
“Q: What do you do for living? A: I draw boxes. Sometimes I put text in them too.”— Ben Cline, twitter.com
“Ironically enough, the only traditional socket that remains on the new MacBook Pro is the traditional headphone jack. That's right: After the heated controversy that accompanied the release of the iPhone 7, they've opted to give the beloved aux plug another lease on life—on our laptops, at least. An…”— Philip Sherburne, pitchfork.com
“Front-end design must be a core part of the design process. Silo’d web design doesn’t work.”— Jeffrey Zeldman, twitter.com
“Designers are problem solvers. If they are constantly being asked to take wireframes and add an aesthetic layer on top of them, you’re going to burn the creative spark out of the individual quickly.”— Patrick Algrim, algrim.co
“For our next meeting, we asked (and paid) friends to pose as our employees. It was risky but it paid off. We won the job and the client was stoked on the work.”— Dress Code, motionographer.com
“She died doing what she loved: reminding designers that a segmented control that underlines the active section is not a native iOS component”— Rebecca Slatkin, twitter.com
“It was during a weekly design critique that it became clear we had nothing to align on. Our feedback was nothing more than personal opinions based on some new design fad. This led to frustration for the designer presenting, and left the team with a feeling of uncertainty once the session was over. S…”— Stanley Wood, medium.com
“Overflow menus seem like the perfect solution. Designers can ‘take away’ complexity and leave just the really important bits. You can quickly and easily create a clean looking user interface. The trouble with overflow menus is that you didn’t actually take anything away, you just obnoxiously obfusca…”— Daniel Burka, medium.com
“Like just about anything, overflow menus have a time and a place where they don’t totally suck. But, the appropriate place for an overflow menu is probably not your project and probably not the spot you’re thinking about. So, think long and hard before you resort to using one.”— Daniel Burka, medium.com
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”— Antoine de Saint-Exupéry, medium.com
“Overflow menus seem like the perfect solution. Designers can ‘take away’ complexity and leave just the really important bits. You can quickly and easily create a clean looking user interface. The trouble with overflow menus is that you didn’t actually take anything away, you just obnoxiously obfusca…”— Daniel Burka, medium.com
“Before I had Dribbble or a WhatTheFont extension for Chrome, I would screenshot apps I used and ‘trace’ over them in Fireworks until what I was mocking up looked indiscernible from the screenshot. Now I do the same thing in Sketch.”— Jon Moore, Jon Moore, Jon Moore, medium.com
“You’ll start to see how some of the most popular apps are so simply designed. You might even find some inconsistencies here and there (but hey, these are screenshots so we’ll blame that on dev”— Jon Moore, medium.com
“You need to breakup with your habit of pushing pixel perfect designs. You should be able to ship something quick and dirty just because sometimes not doing so will impact your business. Remember that nothing is set in stone and you can always come back to fix it later.”— Kenneth, medium.com
“There’s the whole Buddhist thing about the essence of a bowl being its emptiness—that’s why it’s useful. Its emptiness allows it to hold something. I guess that means that design must talk about something else. If you make design about design, you’re just stacking bowls, and that’s not what bowls ar…”— Frank Chimero, thegreatdiscontent.com
“You know what? Scrap the words altogether. Words are cliché. You know who hated words? Hemingway.”— Amanda Rosenberg, medium.com
“When designing spatially, it helps to imagine an interface as a physical model, which can be manipulated, and travelled through. Rather than placing detached comps next to each other one-dimensionally, try thinking upper-dimensionally.”— Pasquale D’Silva, medium.com