Getting away from my work pretty much equates to paralysis, I simply don’t know what to do with myself when I am away. I hope the same for others, because I’ve always said the world looks very different, when you’re pushing yourself every second you’ve got. Have I succeeded? I’ve succeeded in being…
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Monty Oum
Monyreak "Monty" Oum (; June 22, 1981 – February 1, 2015) was an American web-based animator and writer. A self-taught animator, he scripted and produced several crossover fighting video series, drawing the attention of internet production company Rooster Teeth, who hired him. There, he provided custom animations for Red vs. Blue, and created the original animated series RWBY. Oum married Sheena Duquette on May 10, 2014. Oum attracted attention within the gaming community after releasing the hit video Haloid in 2007 on GameTrailers, which a Destructoid article called "the most interesting Halo-related fan movie in existence". The video has received more than 4 million views and is the most watched user-created content on GameTrailers. In October of the same year, he released the first video in his Dead Fantasy fan series which, like Haloid, featured fantastical combat sequences between characters from two different established games series (this time Tecmo's Dead or Alive/Ninja Gaiden vs. Square Enix's Final Fantasy/Kingdom Hearts). He released five episodes of Dead Fantasy, a preview of an additional episode and two music videos featuring the heroines of the series. After Oum announced that he had started working for Rooster Teeth, the series was put on hol
The answer to why I came? To find out something I kind of already knew. To confirm it further.
33 years ago my parents dragged our family here from the war on their own two feet, it was a matter of survival. We came to this country with no money, and not being able to speak the language. My mother pregnant with my older brother, and then myself a year after, found a job, learned the language,…
They told me how despite having help in the house she would get up every day to cook and clean and work. And that it was impossible to stop her despite her organs failing one after another. Up until her body stopped working she didn’t. I started to realize I of all people understood her the most.…
No joke, in a perverse level of dedication I planned to be working while my mother was on her deathbed. Was this my way of not dealing with it?
Workaholic? Please. That’s sounds like something lazy people would say.
If you are not a complete prisoner of yourself, you are not my kind of busy.
I believe that the human spirit is indomitable. If you endeavor to achieve, it will happen given enough resolve. It may not be immediate, and often your greater dreams is something you will not achieve within your own lifetime. The effort you put forth to anything transcends yourself, for there is…
Early in my life, I was only concerned with creating, without destination or purpose, creating was the purpose itself. And as reality set in, and the need to survive came with the need to have an identity, I've tried many things in discovering who I am and all of them eventually became useful.
As soon as I was able to afford collecting figures I started buying them. These pieces of art which litter my desk and work areas are a constant inspiration for me.
The biggest motivation for [RWBY] is the need to tell a story much like those I needed when I was growing up. The stories about not giving up that pushed me along, and the people I'd meet along the way. Knowing how much all the shows and games I'd played all my life has influenced me, it is a great…
A lifetime of kung-fu movies, as well as being a dancer myself, lets me pull from many influences; from Hong Kong action movies, to over-the-top anime sequences, to dancing.
Since I was a child I'd watch shows and play games with the hope of one day creating something like them someday. Then I reached the point in my life with the opportunity to create something.
And so it’s a slow process, but the easiest answer, the fastest answer, although there’s still a lot of work behind it is, you should just do it honestly! And if you have an idea you always want to put on screen, look at someone who’s already doing it and just do what they do.
Well, I guess animation is the thing that I’ve always wanted to do. I’ve always had an interest in how still images become moving images. I mean I’ve been doing flip books for as long as I can remember, and then that transitioned into the day I got computers. I remember thinking, 'Wow, here’s a…
For fight scenes, I got in and craft very methodically. Very often I’ll have a kick here or a punch there, a block here, and I’ll just put them together. It’s been several years since I’ve done motion capture where I want to mo-cap a fight scene completely new. I’ll go in and do the combos and then…
It’s a lifelong dream. Imagine me as a ten-year-old saying I want to make 3D animation and then I’m in a store with my immigrant parents, we grew up in poverty, and I point at this $800 box. How does he even fathom what 3D animation is as it’s a new genre in the 1990s and that I’ll be able to do it…
RWBY the main character is younger than the rest, because in some ways she is a prodigy and was admitted to the school because she proved herself in combat. She wields a giant…for one of the original pitches of the show I went to our CEO and I went, 'Hey I got an idea for a show: Little Red Riding…
In my lifetime of watching anime, I’ve watched plenty of high school anime and it’s just a row of plaid skirts and high school uniforms and stuff. They only change the hairstyles. The scope of anime facial structures are pretty universal, like generic, literally based off that technical limitation.
I have actually tried to cram a human skeleton into our bear and wolf models, because I wanted to be able to motion capture it. But then the hands do weird things where the wolf model has arms twice as long as human arms and they just don’t look good when I go on the ground and do this.